Sunday, June 8, 2008

MM Design 175 Theory & Practice

This subject has opened my eyes to things i could never see before. In lecture one our class was introduced to our first movie title sequence to the James Bond films. The opening title sequence was created using minimal special effects. One in particular that caught my eye was a projector projecting text onto a girl dancing. It gave a great effect for a minimal cost. Also we were shown a scene of a girl wearing a bikini. I was unaware until Andrew pointed out that this was very out of the ordinary for those days. A female was always to be covered up. Movies allow us to show how history changes.

In lecture two the class was shown pieces of famous art by artists such as Van Gough and Warhol. Andrew explained how design needs crazy art in order to gain new audiences attention etc. He also explained how Art and Design can now be seen in combination with each other as well as separate. We were shown both Kylie Minogues and the white stripes film clips. Each were very different yet both were pieces of art with a lot of design preparation. Kylie's film clip needed to be filmed and timed precisely before she came to set and the white stripes film clip would have taken months to prepare because of the Lego used.

Lecture three consisted of analysing cartoons such as Southpark, the simpsons and disney. Each are cartoons but each have different audiences. The class discussed what was entertaining about each as well as the audiences each would suit. It was made clear that all cartoons are not made for children and that cartoons need to be taken seriously.

Lecture four opened my eyes. I have always been a lover or fan of Disney movies up until now. Disneys "The Lion King" is no more then a rip off of the less famous Leo/White Lion by Tezuka. Tezuka used the technique known as animae. This later influenced many Western Countries future movies and animations. Its just dissapointing to know that a great artist like Tezuka could be under sold and his work taken from him. Other animations that we looked at was Betty Boop, Astro Boy and Mickey Mouse.

During lecture fives class we watched a short film called Cane Toad. In this short film we saw how an artist can still get the same effect or idea across to an audience by omitting small details. This allows a viewer to fill in the blanks and also saves an artist a lot of time.

Lecture six explored different advertising. We looked at adverts such as XXXX, sony erikson, pirelli and one of my favourites odyssey jeans. Each of these adverts are so different from what we see in Australia. They are more like short films then they are advertising. I never really liked adverts but after watching these types i have become interested in finding more. This week we learnt what the meaning of graphic really is.

In Lecture seven the class looked at Hyper realism, animation and motion graphics. Some examples that were discussed were the channel 1o logo, pop eye and the driving school animation. It was interesting to see how a simple animation such as Driving school could create so much entertainment.

Lecture eight started with Andrew making two of the students being put up the front of the lecture with a video game. Each had to work out how to play the game on their own. We then spoke about how video games are second nature to my generation whereas my parents generation have no clue on the basic controls of video games. This is because my generation has had this technology since birth. We have been taught the basics in school etc.

Lecture nine explored the use of music in movies etc. Incidental music and sound effects increase a scenes purpose or effect on the audience. Quick sharp sounds in action scenes help create the drama in a scene. Without the music a scene wouldnt have the effect it does on its viewers.

In lecture ten we were introduced to hi-res (a London based studio who push boundaries). We were also introduced to Graham Miltons work. The class watched both short clips with each companies work (in short clips linked together). I have never heard a class so quiet. It was incredible to see the work that can be achieved with the use of flash and adobe products. It was also interesting to see how quirky and un-conventional ideas can be eye catching and can gain future work. I now know that things don't have to make sense in order to gain attention and gain respect. Many ideas flew to my head for things that i could possibly do for my own future work.

This class has opened my eyes to the world of multimedia. I am now more aware of what a Multimedia Artist can do. Its exciting to see what i will be capable of doing by the end of the course and i cant wait to learn more.

Thanks Andrew, great class with interesting topics that made me want to find out more information about Multimedia Design.

SCOTT McLOUDS UNDERSTANDING COMICS THE INVISIBLE ART

CHAPTER 9


This chapter is a summary of the previous 8 chapters. Each chapter is listed below with a basic summary.

Chapter 1 – Explains how comics are more then cartoons. He also explains how not all comics are for children’s eyes and how more and more comics are for adult audiences (because of the themes etc)

Chapter 2 – Scott discusses sequential art and how simplistic lines can represent a face etc. He explains how these simple lines etc can be interpreted in different ways with different viewers. I

Chapter 3 - This chapter explains how people are made to use their imaginations. Scenes are omitted by an artist for a reason. Not only does it save time for an artist to create but it allows a viewer/reader to fill in the blanks.

Chapter 4 – discusses how time and movement can be shown in comics with the use of lines, captions and frames.

Chapter 5 – Talks of line weights, and how these line weights depict different emotions. For example. Dark bold lines represent anger etc.

Chapter 6 – Explains how comics are not just pictures. Comics can be pictures, words or a combination of both.

Chapter 7 – Describes the six steps to creating a great comic. (Ideas/ Purpose, form, idiom, structure, craft and surface)

Chapter 8 – Discusses how colour has changed the way we look at comics. It also questions comic books content. Would you buy a comic which is colour on the surface with no great content or a plain black and white comic with purpose?

This book has changed the way I look at comics by giving me a better understanding of how they are created and their importance. I was never much of a fan of comics but now I have more respect for them and the artists who create them.